Post by tearoness on Feb 18, 2018 21:10:32 GMT -5
Name: Swoop
Allegiance: Maximal/Neo Autobot’s
Function: Bombardier for the Maximal’s/Neo Autobot’s
Primary Weapon: Missile launcher, standard military laser rifle.
Alternate Mode: TM2 Pterodactyl
Strength: 06
Endurance: 09
Intelligence: 06
Courage: 07
Speed: 08
Firepower: 06
Skill: 07
Motto: Fear can strike targets unreachable to bullets.”
Bio: Swoop like his fellow Dinobots have served the Autobot’s of the great war and Maximal’s of the Beastwars era. He has adapted well to his new surrounds he serves faithfully for the Maximal’s and the Neo Autobot’s; he will stop at nothing to finally end the war if the war will ever end at any cost. Making a spectacular descent for the sky, Swoop watches with unhidden glee as his enemy’s scatter in terror before his looming presence. And that’s just the way he likes it because he knows fear is a more effective weapon than any equipment he carries. Fear is also his greatest friend. His ability to cause it in others is the sole comfort he derives from the form generally considered the most horrifying of all the Dinobots. Even his comrades shy away from him. And that is Swoop’s tragedy. Millions of years and eons ago when the Ark adapted his Autobot body to resemble that of pterodactyl’s, he has had this body ever since until the Beastwars when he was upgraded to the form of an TM2 pterodactyl body. He has gladly accepted his role as a warrior and his contribution to the war. Little did he know back then that the good-natured, kind mechanoid that he was-and still-is would be disguised as well. Abilities: In his alternate mode, Swoop can soar up to 300 mph. Under each wing he carries two airs to air missile launchers and missiles, each missile is the equivalent of 5,000 lbs. Of TNT, although the missiles have a range of 8 miles and are very accurate, Swoop’s specialty is swooping down to low altitudes and releasing them virtually point blank at their targets and the speeding away. In robot mode he can also use the launchers, he is a damn good shot with the laser rifle. Swoop is expert at hand to hand combat as well.
Swoop had been in retirement for some time before he was asked to join the battle once again. It took quite a few times with regressions to bring Swoop back to his former glory of being a teenager now that he is a teenager again he feels wanted again and has a purpose in life, he may have a cocky attitude, though his spirit lies within battling the bad guys and he is ready and willing to whatever it takes to bring down the Decepticons, Predacons, and other factions of these two original factions from the great war, Beastwars areas.
Weakness: Although he’s extremely maneuverable and has great endurance due to low fuel consumption, Swoop is vulnerable to enemy firepower do to the relatively fragile nature of his wings.
Allegiance: Maximal/Neo Autobot’s
Function: Bombardier for the Maximal’s/Neo Autobot’s
Primary Weapon: Missile launcher, standard military laser rifle.
Alternate Mode: TM2 Pterodactyl
Strength: 06
Endurance: 09
Intelligence: 06
Courage: 07
Speed: 08
Firepower: 06
Skill: 07
Motto: Fear can strike targets unreachable to bullets.”
Bio: Swoop like his fellow Dinobots have served the Autobot’s of the great war and Maximal’s of the Beastwars era. He has adapted well to his new surrounds he serves faithfully for the Maximal’s and the Neo Autobot’s; he will stop at nothing to finally end the war if the war will ever end at any cost. Making a spectacular descent for the sky, Swoop watches with unhidden glee as his enemy’s scatter in terror before his looming presence. And that’s just the way he likes it because he knows fear is a more effective weapon than any equipment he carries. Fear is also his greatest friend. His ability to cause it in others is the sole comfort he derives from the form generally considered the most horrifying of all the Dinobots. Even his comrades shy away from him. And that is Swoop’s tragedy. Millions of years and eons ago when the Ark adapted his Autobot body to resemble that of pterodactyl’s, he has had this body ever since until the Beastwars when he was upgraded to the form of an TM2 pterodactyl body. He has gladly accepted his role as a warrior and his contribution to the war. Little did he know back then that the good-natured, kind mechanoid that he was-and still-is would be disguised as well. Abilities: In his alternate mode, Swoop can soar up to 300 mph. Under each wing he carries two airs to air missile launchers and missiles, each missile is the equivalent of 5,000 lbs. Of TNT, although the missiles have a range of 8 miles and are very accurate, Swoop’s specialty is swooping down to low altitudes and releasing them virtually point blank at their targets and the speeding away. In robot mode he can also use the launchers, he is a damn good shot with the laser rifle. Swoop is expert at hand to hand combat as well.
Swoop had been in retirement for some time before he was asked to join the battle once again. It took quite a few times with regressions to bring Swoop back to his former glory of being a teenager now that he is a teenager again he feels wanted again and has a purpose in life, he may have a cocky attitude, though his spirit lies within battling the bad guys and he is ready and willing to whatever it takes to bring down the Decepticons, Predacons, and other factions of these two original factions from the great war, Beastwars areas.
Weakness: Although he’s extremely maneuverable and has great endurance due to low fuel consumption, Swoop is vulnerable to enemy firepower do to the relatively fragile nature of his wings.