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Post by Cryptic on Mar 20, 2007 15:07:16 GMT -5
Not really fan fiction, but this seems like the best fit for charecter ideas I don't plan to use.
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Name: Can Allegiance: Function: spy Primary Weapon: acid blaster, and pile drivers Alternate Mode: a Can Of Happy Fizz Cola
Strength: 5 Endurance: 3 Intelligence: 6 Courage: 9 Speed: 5 Firepower: 6 Skill: 7 Motto:
Bio: With human tech moveing away from cassets and CDs being less then compatable for alt modes minie spies have to get creative.
Can is an able miniecon sized robot sent to earth by his commander. Landing in a supermarket loading dock Can scanned the nearest metalic object.
Abilities: his acid blaster can eat through even the toughest of metals given time.
Weakness: He's easily crushed.
~~~
Name: Amy Allegiance: Function: cover combat in the urban setting Primary Weapon: to many to list Alternate Mode: Human
Strength: 6 Endurance: 6 Intelligence: 6 Courage: 7 Speed: 6 Firepower: 9 Skill: 7 Motto:
Bio:
Abilities:
Weakness:
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Post by Cryptic on Mar 20, 2007 15:19:37 GMT -5
Name: Kit Allegiance: Function: Prototype Primary Weapon: flamethrower, Grappling Hook and Winch, Tear Gas Launcher , Laser Alternate Mode: Pontiac Trans Am T-top
Strength: 7 Endurance: 9 Intelligence: 7 Courage: 7 Speed: 7/10 (short boosts of speed) Firepower: Skill: Motto:
Bio: A prototype human transformer, he is the bridge between basic robotics and the Bainaltech level.
Abilities:
Weakness: He talks like Willaim Shattner. Without knight, he's headless
Name: Knight Allegiance: Function: head master component of Kit Primary Weapon: X23 Laser pistol Alternate Mode: human/robot head
Strength: 4 Endurance: 6 Intelligence: 7 Courage: 7 Speed: 5 Firepower: 4 Skill: 8 Motto:
Bio:
Abilities:
Weakness: he's more or less human and can go squish easily.
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Post by Cryptic on Mar 22, 2007 11:47:12 GMT -5
Name: Honey Bee. Past Names: BumbleBee, Gold Bug Allegiance: Neo-autobots Function: Spy/Model Primary Weapon: Sting blaster, pheramones Alternate Mode: Honey Bee
Strength: 3 Endurance: 7 Intelligence: 8 Courage: 9 Speed: 6 Firepower: 3 Skill: 7 Motto: "And looks are a 10!"
Bio: Brought back on line after the War of the Sparks Bumblebee found himself in an Old bot's home, sucking on his teeth and kabitzeign about the newer models. Then came the Dev cor enhancer rampage and Bumble found himself in a brand new, much younger body.
A female body.
A little shocked by the changes, Honey quickly ajusted and took to her new form with glee, landing a major endorsment deal.
Abilities: Increased speed, her stealth ability is intact
Weakness: Still on the weak side
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Post by Cryptic on Mar 25, 2007 18:07:56 GMT -5
Name: Angel Prime/ Optima Primal Allegiance: Function: Matrix templar, Orical's Mouthpiece Primary Weapon: Energon Sword, wrist blasters, razor feather missles, Spark Burst Alternate Mode: Dove
Strength: 7 Endurance: 8 Intelligence: 8 Courage: 8 Speed: 7 Firepower: 7 Skill: 8 Motto: I am the light in the Darkness...
Bio: An Autobot experament Angel's protoform was steeped in Matrix energies when it was found she carred the Prime codeing that would alow her to carry the Matrix. They also tapped into the Allspark and brought forth a fragment of Optimus Primal's essance and placed it within her.
The Primal part of her allows her to tap into the Orical's abilites and to commune with it, ans some times
Abilities: healing touch, rapid healing, Soul Gaze (causes those who's eyes she looks into to relive their Sins), telepathy, Spark Burst
Weakness: Has a bit of an identity crisis at times, when Primal comes to the surface.
Notes: This is just my reaction to all the Megatron clones we have running loose in OoC. Need a Primal clone to balance things out. ;D
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Post by Cryptic on Mar 29, 2007 11:21:49 GMT -5
Name: Hallow Allegiance: Neo Decepticon Subgroup: Horrorcon Function: Primary Weapon: Energon Pumpkin Head bombs, Saber, flame throwers Alternate Mode: Crane Horror influance: Headless Horseman of Sleepy Hallow with a touch of Ghost Rider thrown in
Strength: 4 Endurance: 7 Intelligence: 8 Courage: 10 Speed: 7 Firepower: 8 Skill: 6 Motto: Where is my head!!!
Bio: A tall and gangely bot Hallow is a brooding figure, and a bit of a klutz. Origenaly called Icabod he was caught in the Enhancer mess and was reformed into Hallow, the good in his personality, his ihabitions, being stripped away.
He thinks he's an imortal soldier like Rampage, though he believe he is actualy undead. Do to his bodies reformat, he doesn't actauly have a head in bot form. His voice comes from the 'severed' stump of his neck and senceors through out his body allow him to see and hear in alternate wave lenghts.
If he captures a head he can attatch it to his body, but his nanites begin 'rotting' it emediatly causeing it to take on a skullish cast.
Abilities: Above average swordsman.
Weakness: Obsessed with finding his head. No pain receptors meaning he will keep fightign until he enters stasis lock
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Post by smokedtoast on Mar 31, 2007 13:48:46 GMT -5
Hey Cryptic, I was thinking about Hallow... you cvould explain his ability to see as an increase in his other senses, as well as an internalization of his brain and sensory components all along his body. Like... he doesn't see in normal light wavelengths, but more microwaves, infrareds, those kinds of things. Then you could add an ability where if he ever gets ahold of a head he can infest it with nannites that dissolve the innards for powers and converts it into a portable camera of sorts that he could attach to his head, or keep it seperate. But that's just my suggestion.
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Post by Cryptic on Mar 31, 2007 13:51:33 GMT -5
Creapy Toast, very creepy. i like that.
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Post by smokedtoast on Mar 31, 2007 13:57:51 GMT -5
haha, thanks. In fact... I was thinking about that, you could even have him have a makeshift 'head' of that fashion to use in a relative pumpkin shape from the beginning that's kitbashed so to speak from g1 remains that are on the ship.
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Post by Cryptic on Mar 31, 2007 14:00:56 GMT -5
Hmm, just had a thought; his head could have taken on a life of it's own and become a headmaster type thing if his spark fragmented.
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Post by smokedtoast on Mar 31, 2007 14:10:28 GMT -5
ohhh, yeah. that could work too. ...haha, wouldn't it be a kid sized one then too?
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Post by Cryptic on Mar 31, 2007 14:18:54 GMT -5
Name: Head Allegiance: Neo-Decepticons Subfaction: horrorcons Function: Primary Weapon: Alternate Mode: Something resembleing Magnabot Megatron on a smaller scale Horror influance: Anything with a talking skull in it, Thing fromt he Addam's Family (Sort of).
Strength: 3 Endurance: 3 Intelligence: 6 Courage: 7 Speed: 6 Firepower: 4 Skill: 7 Motto: "What? Can't get AHEAD?"
Bio: Head is tied to Hallow intamatly; he's his bot mode head. Some how when they desolved Hallow's spark fragmented and became lodged in the puddle of goo that was origenaly his head. When they where rebuilt, the scientist looked for spark signals and used that as their guides to seperate the horrorcons.
Abilities: Able to infest scrap bodies with his nanites and use them for sort lengths of time before they burn out.
Weakness: He's slagging small, about the size of a human toddler.
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Post by Cryptic on Mar 31, 2007 14:38:15 GMT -5
Name: Savage / Nobelle Allegiance: Subfaction: horrorcons / Organic formers Function: Warrior Primary Weapon: claws, teeth, tail, fire breath Alternate Mode: Wolf man / Dragon thing Horror influance: were-dragon (See White Wolf's Guide tot he Changeign breeds. ) Strength: 8 Endurance: 8 Intelligence: 8 (Nobelle) / 5 (Savage) Courage: 7 Speed: 8 Firepower: 8 Skill: 9 Motto: "Science has yet to match the force of Nature - allow me to demonstrate!" Bio: Created by a desendant of Nightscream Nobelle is a female clone of Megatron's organic half. Extremely powerful with acute senses. In Wolf Mode, claws and teeth rip through synthetic alloys with a vengeance. Capable of flight in Beast Mode, and scales offer more protection than any type of known Cybertonian armor. Abilities: Abilities are the same as those of her genetic father. Weakness: Two minds are at work within her; the calm and collected Nobelle mind, and the beastial Savage mind.
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Post by Cryptic on Apr 6, 2007 17:06:15 GMT -5
Next few bots are a combiner. All have big cat alt-modes.
Name: Allura Allegiance: Function: Diplomat Primary Weapon: Magnetic pulse cannon Alternate Mode: Blue Trans Metal Lioness
Strength: 8 Endurance: 7 Intelligence: 7 Courage: 7 Speed: 8 Firepower: 6 Skill: 7 Motto:
Bio: While she is a bit Nieve, she is strong willed and a capable stratigist. Called the Spirit of the team, she is also the diplomat of the group.
Abilities: Forms the left leg of their combined form
Weakness:
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Name: Akira Allegiance: Function: Group leader Primary Weapon: Energon saber Alternate Mode: Black Trans Metal Griffen
Strength: 8 Endurance: 8 Intelligence: 7 Courage: 9 Speed: 6 Firepower: 6 Skill: 9 Motto:
Bio: is a quiet individual who spends much of his time pondering his decisions, thinking up new strategies, and simply being a leader. He also has a hobby of reading books from across the galexy. Is fond of Allura and is thought to be somewhat protective of her.
Abilities: Forms the torso and head of the gesalte
Weakness:
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Post by Cryptic on Apr 6, 2007 17:09:33 GMT -5
Name: Rusty / Lancer Allegiance: Function: Primary Weapon: Flame throwers, and an energy lance Alternate Mode: Red metalic reptilian cat thing
Strength: 6 Endurance: 6 (Against flame 10) Intelligence: 6 Courage: 7 Speed: 5 Firepower: 9 Skill: Motto:
Bio: Forms the right arm of the combined form Rusty is the wise guy of the group, always jokeign and pulling pranks. He's also the second in command. He's a ladie's bot and this often gets him in trouble, especialy if Arika catches him flirtign with Allura.
Abilities:
Weakness:
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Post by Cryptic on Apr 6, 2007 17:12:21 GMT -5
Name: Midge Allegiance: Function: Scientist Primary Weapon: Alternate Mode: Green tabby cat Strength: 4 Endurance: 5 Intelligence: 10 Courage: 6 Speed: 6 Firepower: 5 Skill: 10 Motto: Bio: Abilities: Briliant scientist, forms the left arm of the combined form Weakness: Weaker then the rest of the team. Not to keen on fighting. ~~ Name: Hulk Allegiance: Function: hand to hand combat Primary Weapon: Renforced fists Alternate Mode: Yellow metalic sand panther. Strength: 10 Endurance: 9 Intelligence: 3 Courage: 6 Speed: 5 Firepower: 6 Skill: 7 Motto: Bio: Abilities: Forms the left leg of the combined form. skilled hand to hand combatant. Weakness: soft hearted ~~ Ok so i couldn't resist.
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