Post by darkstatic on Oct 10, 2007 12:30:14 GMT -5
As asked I picked this lot. *silly grin*
Name: Miccheck
Allegiance: Beast Decepticon
Function: Rapid Deployment Strike Force
Primary Weapons: Refractive Nightstick
Alternate Mode: Imperial Parrot
Strength: 4
Endurance: 6
Intelligence: 8
Courage: 7
Speed: 6
Firepower: 2
Skill: 9
Motto: "Youth means nothing if you lose yourself to it."
Bio: Outside of Pseudometal, Miccheck has one of the longest war campaign histories of all the guards stationed at the Iacon Central Detention center. If it wasn't for his habit of throwing himself in the way of attacks, he would have looked quite older by the time Nachos and his friends attacked the facility. In part due to the number of extensive injuries gained in the battle field, Miccheck looks as young as he does due to a number of his former bodies being junked and his spark being transferred to a new protoform. As a result of this, he ended up stationed at the facility for his known bravery and courage... as well as a growing need to continue to see combat practice. Despite his noble intentions in the past, a deep bloodlust had developed in Miccheck's mind... which ultimately led to him being one of the more corrupt guards, willing to hurt people due to a need.
In a form of irony, the enhancers used to age him to his current age also forced him to reflect on who he had been in the past and managed to restore a bit of his noble nature at the cost of age. As a result of this, Miccheck has dedicated himself to the CRF cause as penance for his past misdeeds as well as turning down any offers to be returned to a more suitable age. In his spark, he knows he should be this age... and it's a fair price to pay for the return of his noble autobot spirit. In this way, Miccheck has redeemed himself to a number of the prisoners he has harmed... and has ironically became a grandfather figure to Nachos and the other young members of the group.
Abilities: Miccheck's weapon is composed of a refractive material, enabling him to repel light attacks as well rendering it near invisible in dark conditions. He also has some limited training in the art of Metallikato, though most of this training focused more on the defensive manuevers then offensive. In addition, his voicebox has been modified to generate a number of sonic based attacks, ranging from a hypnotic subsonic pulse to a flat out sonic blast.On top of this, he has a wide knowledge of offensive and defensive tactics used during the War of the spark and the Beast Wars.
Weakness: Due to the aging effects of the enhancers used on him by Mallcore, Miccheck's usage of his sound-based attacks is limited. This is especially true when it comes to the more powerful attacks, as using them too much can blow out his voicebox. He also has a tendency to offer himself up as a hostage in tense situations, seeing his old age as an excuse for his death should the situation go wrong. This is especially true when the much younger members of the group are endangered, as Miccheck is willing to go above everyone's heads to protect them.
Name: Lightweight
Allegiance: Maximal
Function: Hacker
Primary Weapons: Wrist-Mounted Interface Spike, Nannite Interface Spearheads
Alternate Mode: Robin
Strength: 4
Endurance: 4
Intelligence: 9
Courage: 5
Speed: 8
Firepower: 3
Skill: 4-8
Motto:
Bio: Lightweight was a premiere member of the maximal secret police's cyber division, using her skills to track down a number of potential dangers to the rest of cybertron. At least that's what she was told at the time of hire... in reality, she was being used to track down a number of the potential threats to the corrupt members of the maximal council's seat of power on cybertron. By the time she had realized their trickery, she was too deep in the organization to just back out... her former identity erased, as well as realizing she had been secretly infected with enhancers which had built up her weight without realizing it over time.
Despite all of this, Lightweight did the right thing in her final job in said group, using information gained in her time in the group to help C-Cord keep herself on the run from the council for a time before being discovered. As a result of her betrayal, the council had her both entered into the ICD facility as well as marking her a candidate for the facility's protoform projects. Luckily for lightweight, the procedures used on her did not corrupt her mind like the others... leaving herself relatively normal, albeit a lot more agile and a lot less overweight. Unfortunately though, the procedure did not give her any outright powers due to a lack of understanding of the procedures used by Prydefire to give Shana her mass shifting abilities.
Sometime after this, Lightweight was freed with her fellow hackers in the facility by Nachos and company. Under C-Cord's rallying, the group managed to make their way into the security room to do what they could. They were able to use the facilities to help those caught in the B-17 Massacre as best they could, locking down what little prisoners they could. Since then, Lightweight has joined the CRF as a means of continuing to make right what she had once made wrong.
Abilities: Lightweight is a hacker, specializing in the access of datafeeds through a number of physical and digital forms of hacking. She is also skilled in a number of other computer skills which range from data searching to heavy encryption of data systems. She also maintains some computer related engineering skills, often capable of building a decent system using basic computer components and a soldering iron. It's these skills which makes her a good match with C-Cord.
Weakness: Lightweight has no combat training whatsoever, which makes her a liability in missions that will definitely involve combat. In addition, her body is slightly unstable due to experiments performed on her by the B-17 scientists in an attempt at replicating Prydefire's work on Shana. As a result, Lightweight's body shifts in shape during times of pressure and duress into a shape closer to her and C-Cord's original sizes. This ability is not controllable like Shana's.
Name: Clampdown
Allegiance: Maximals
Function: Covert Combat
Primary Weapons: Magnetic 'Smoke', Cryo-beam
Alternate Mode: Vampire Squid
Strength: 4
Endurance: 6
Intelligence: 7
Courage: 8
Speed: 6 Underwater / 4 Aerial
Firepower: 6
Skill: 9
Motto:
Bio: A descendant of the Seacons, Clampdown has always had an eerie air around himself since his birth. It may have just been his beast mode, but people were generally put off by being around him no matter what his age. It's for this reason that he ultimately was picked up by the congressional guard, as he was perfectly willing to use his creepy vibe to scare others into submission. It didn't hurt that the engineers of the B-17 division was perfectly willing to install a device that made his beast mode a perfectly viable form to use on the job as well. Despite all that, Clampdown was not as stable and comfortable with how others treated him. It just made it easier to deal with the situation to act as if he was.
As a result of Nacho's attack on the facility, Clampdown was severely injured by a Transmetallized Stompbox. Backbeat injected him with enhancers that both healed his body as well as transforming him into a teenaged female. Like many of the other more severely injured individuals, Clampdown had a hallucination of sorts which helped her deal with her own mental issues. She has joined up with the CRF in part due to the kindness of it's members, feeling that she might find the family she was lacking in her younger years in the group. She's still adjusting to the other changes, but considering how many of the other members went through the same treatment... it's not as bad.
Abilities: Clampdown's beast mode is equipped with an anti-gravity device which allows it to be used on land, albeit at a much slower pace then in the water. In addition, his/her eyes are adapted to see in deep sea conditions, allowing him/her to operate in what would be considered pitch darkness for others. She is also capable of emitting a glowing neon form of 'magnetic smoke', leaving it's target blindingly clear to her teammates.
Weakness: Clampdown's new form is slightly hindered by it's new assets due to the enhancer effects brought upon her by Backbeat. In addition, she can be blinded by quick flashes of light due to her deep sea adaptions. Despite her adaptions to work out of the sea, Clamp is still partially aquatic and prone to drying out over long periods of time without water. Her cryobeam also is prone to slow her down if used excessively.
Name: Onslaught II
Allegiance: Predacon (Neo Decepticons)
Sub-faction: Young Combaticons
Function: Combat Strategist/ Team Leader
Primary Weapons: Six Barreled Missile Launcher, Electromagentic Assault Rifle
Alternate Mode: Transmetal Armadillo (Second Mode) Armed Hummer/Missile Transport
Strength: 9
Endurance: 8
Intelligence: 8
Courage: 10
Speed: 5
Firepower: 8
Skill: 7
Motto: "In the words of Grandfather, the mind is the greatest weapon.”
Bio: The young Predacon and Stormrave Military Academy Top student is actually the grandson of the original (and his namesake) orginial Combaticon leader and Strategist, Onslaught is almost his grandfather in every way almost. Well, expect being partially organic and having a disgusting beast mode. His grandfather served Megatron and Starscream during the historically famous Cybertronian Civil War and served Starscream once again a couple of centuries after the Spark Wars. Because of his lineage, he’s somewhat of a snob and looks down on some of that are not “Pure Blood” Decepticons. Despite their lineage and prestige and high standings in Military School, it meant squat to their grandparents. They were living off their small inheritance and doing odd jobs to makes ends meet. Oh and always getting into trouble with the damned Neo-Stunticons and losing to them too. Unlike his brethren, Onslaught was a very studious, reading about the Cybertronian Wars of old, the Beast Wars and the Spark Wars. He would also read about the great Decepticons leaders and Generals, including his grandfathers. When he isn’t reading about Wars and stuff, planning attack plans or reading information on his targets, he would be seen watching Science Fiction (The New Battleship Galactica, Babylon 9, and Firefly are his favorite) shows and eats Oreos.
He and his team were briefly employed by the corrupted Enchancer Manufacturing CEO Payload as his enforcers to strong arm his competitions. After an in Enhancer Raid led by Deva and her employees and the Neo Stunticons, their boss has regressed and have been turned into a girl and leaving the Neo Stunticons jobless. While the others have went off partying and trying to figure out what to do, Onslaught stayed in his room, thinking about their legacy and their fates. They were the grandchildren of the great Combaticons and this was their fate? To be forgotten, to be look down upon by their grandparents and always be a shell of themselvers. Onslaught refused of just simply being a grandson to the long forgotten but feared but respected Combaticons? Not what when he has something to say about it! Not to mention, he wants to bring down the Neo-Stunticons, for being...well, them and taking the names of their namesakes. Besides that, they don’t have any real purpose. The wars are over and Cybertron is at peace. This depresses Onslaught greatly. Until one day, a recruiter from the Horrorcons/Neo Decepticons appeared to him, promising him a great things and revenge on the Neo Stunticons. Onslaught didn’t hesitated and took the offer. With a new goal and focus, Onslaught is determined to put the Young Combaticons on the map and get their grandparents to notice them. And to take down the Neo Stunticons (Spinout mostly) for sure.
Abilities: Due to his transmetal frame and his sheer size, Onslaught has something of superhuman strength that enables him to lift a full armored and armed tank over his head and toss it over his head like it was just a cardboard box. Due to his beast mode and his Transmetal body, he has enhanced durability and endurance. He can withstand a full force explosion from a rocket and a hail of gunfire. He’s very hard to kill (But not invincible). His endurance carries over both into his beast and vehicle mode as well.
In artillery transport mode, Onslaught can reach speeds of 100 mph, with a range of 2,400 miles. He can launch photon missiles, with a range of 6,500 miles.
Onslaught also has the Gestalt ability to combine with his teammates to form super warrior, Junior Bructius.
Weakness: Electromagnetic interference can impair the accurate targeting and delivery of his missiles. Also due to his large size and build, his speed and reaction time is retarded. In his vehicle mode, he can’t make rapid sharp turns. Also he’s very obsessed with his plan right down to the little and least important detail. Any sudden changes in his well-developed plans would cause him to become to a nervous and short-tempered wreck.
Name: Merkava
Allegiance: Neo-Decepticons
Sub-Faction: Young Combaticons
Function: Ground Assault/Field Medic/Jack-Of-All Trades (Mechanic/Field Medic/Hacker)
Primary Weapon: (In Tank Mode) Twin Sonic Cannons, Modified Cannon (In Robot Mode) Rocket Launcher, Sonic and 20-Watt Electron Gun
Alternate Mode: American Bison (Secondary Mode) Tank
Strength: 9
Endurance: 8
Intelligence: 8
Courage: 7
Speed: 6
Firepower: 7
Skill: 9
Motto: “I only have two slaggin hands you know!”
“Merkava.....BASH!”
Bio: He’s somewhat the odd one in the team. Unlike his compatriots who are grandchildren of the Original Combaticons, he’s actually the youngest son of Brawl and is the youngest brother to the missing Young Combaticons candidate Beatdown (Fate unknown. Possibly offline/deceased) and he has a loving (if a bit dysfunctional) relationship with his father. Much to Blastoff’s and Ripoff’s dismay. Onslaught recruited him as a afterthought and the fact they couldn’t locate his older brother anywhere and figured that he was much like his older brother. He and the team were shocked and proven wrong. Not only Merkava was bright, but he had talents in Mechanics, First Aid, and Hacking. Like his team leaders Onslaught and Blast-Off, he’s a top student in the Stormrave Military Academy. His triple-threat talents earned him the name of “Deuce” after the rather infamous Decepticon unit Phoenix Corps’ multi-talented Heavy Gunner and Field Medic. His knack for picking up for multiple talents and working them at near-excellent efficiency. Even though he seemingly had those talents at birth/coming online, he worked really hard at them everyday and night until he get it right. He does it because he wants to separate himself from his father and his Beatdown who are brain-dead, shoot everything in sight, and mean as hell brutes and because he wants to belong on the team. He also desperately wants to escape his father and brother’s shadow. He didn’t think he’ll be a part of the team and was content on living his life in quiet normalcy. But when Onslaught asked him to join, he accepted it but wasn’t really thrilled about it. He was nearly considered the big and dumb muscle enforcer type but showing his true talents made him an a very important and vital member of the team. Despite the fact he’s a vital member to the team’s operations, he fears they’re going to reject him and look at him as Beatdown’s little brother. He works hard to earn his place on the team. He spits out random information and fixes stuff and volunteer any mission he can take. Onslaught and Blast-Off knows this and makes sure he’s important to the team. Onslaught actually sees him as a younger brother he didn’t have made and is a lot closer to him than Blast-Off, Blast-Off likes him but makes sure he knows where his place is on the team (And not in a nice way neither). He has spurned the quiet jealously of Ripoff and he cares for nothing for Vortex.
When he isn’t doing odd jobs or going on missions for the team, he can be seen watching movies by Kevin Smith and Comedies and listening to 80's Metal music and (Don’t tell) Boy Bands, European Techno music and Pop music. Unlike Onslaught, Blastoff and Vortex, he doesn’t have any kind of hatred for the Neo Stunticons. He even eats with them at lunch sometimes, but he hates them because he was supposed to. Even though he’s loyal to the team, he isn’t quite sure about the cause nor fully trust it seeing how those who lead the Decepticons is met with failure each single time. He just basically joined the team out of loyalty than anything else. Despite his talents and knowledge and apparent common sense, he decides to follow team out of friendship and obligation to his family. This alone prevents him from rising above his foot soldier status.
Abilities: He inherited his grandfather’s abilities. He’s insanely strong and punch through a three inch thick steel wall and is totally resistant to most conventional artillery. He’s a strength level below Onslaught but a strength level higher than Vortex. His endurance enables him to take as much punishment and conventional artillery his bulky and massive frame he can handle. As a tank, he fires shells with the impact of 200 lbs of TNT. His twin sonic cannon shoots powerful, ear-splitting 300-decibel bursts of concentrated sound energy in stereo. In his beast mode, his head and horns are reinforced with Steel and Titanium plating, making him blow through anything in his path. Despite his girth and tall stature, Merkava is deceptively fast in his beast mode. He can run 35 mph on foot. In his robot mode, his massive strength and endurance carries over to his robot mode. His real talents lies in his multiple talents. He’s a mechanic, a field medic (He can heal technorganic and/or fully-mechanical Cybertronian while being under heavy enemy fire with relative calm), and as a hacker (Not top notch like Data or other hackers, but least he can get in out of lower leveled security programs and break through firewalls. Hasn’t have time to perfect his skills due to all the moving around he does). He’s also have some light skills in communication. He has the ability to merge with his teammates to merge with Junior Bruticus.
Weakness: His sizes makes it difficult to crawl through small spaces and find cover in case of enemy fire (His resistance to conventional firearms makes up for it) and he’s physically slower than the others. His need to feel belonged couple with some slight doormat personality and his “follow the leader” mentality prevents him to fully realize his potential.
Name: Blastoff II
Allegiance: Neo Decepticons
Sub-faction: Young Combaticons
Function: Space Warrior/Second in command
Primary Weapons: (In Shuttle Mode) Twin X-Ray Laser Cannons, Orbital Air-To-Land Missiles, Scattering Pod Missiles, and Homing Missiles (In Robot Mode) Dual Ion-displacement Pistols and X-Ray Assault Rifle (Her X-Ray cannons detached and connected together)
Alternate Mode: Roadside Hawk (Second Mode) Space Shuttle
Strength: 5
Endurance: 8
Intelligence: 7
Courage: 7
Speed: 8
Firepower: 7
Skill: 6
Motto: “The skies is my nightclub. And you’re not invited!”
“Blastoff...Orbit!”
Bio: The granddaughter of the original Blastoff and the only femme in the Young Combaticons, in effect makes her the unofficial “queen bee”. Her intellect and her strong favor to Onslaught (That and she can make Onslaught do whatever she wants through seemingly innocent and playful suggestion or simply flat out to tell him to kill whoever is bothering her), makes her the de-facto Second in command. She commands the team with a strong will and a keen, sophisticated wit. It came to the point that when she wants somebody killed, she just say the name and teams would go out and do it with little to no hesitation. She can be seen mostly with Onslaught, talking or just simply hanging off his massive and strong arms. Her playfulness and friendly banter with the younger Onslaught suggest, there’s more to their relationship than that. She also shares Onslaught’s elitist view as being full-blooded Decepticons and a strong hatred for the Neo Stunticons (Mostly for the femmes, Diva and Roadwild in particular) and would love to see Decepticon Empire be restored to full glory. Unlike him, who would plan in advance to see that no bystanders gets caught in their crossfire, she would treat bystanders and whoever she’s working with as expandable pawns to whatever she’s getting. Like Onslaught and Navyseal, she’s a top student at the Stormrave Military Academy, only second next to Onslaught and Navyseal. When she isn’t fighting or planning things with Onslaught, she can be seen shopping in the mall, dancing the night away and bar hop with Ripoff. You know? Like a typical teenage Cybertronian femme. When she isn’t being the consort and second leader/second family head of their small group. She can also be seen hanging around with Onslaught and, to a lesser degree, Ripoff.
She loves the fact that she’s the only “Alpha Femme” of the team and gets violently jealous and competitive if another female walks in on her turf. She considers everybody and everything in their small circle, hers and hers alone. She doesn’t want any other femmes to come in and disturb her kingdom. Her jealously is actually a cover for her strong need to be accepted and loved by her grandfather and makes the mechs of her closely-knit (If a tad dysfunctional) family. Like Onslaught, she desires to bring honor to their family and be prominent once more and be accepted by her grandfather. When a Neo-Decepticon recruiter came by with a message from Czar that their talents will be put to good use and they’ll have what they’ll have what they wanted. Money, fame, power, and the long-deserve respect they work so hard for. Seeing this the chance they’re waiting for and like most of the team, she accepted. She’ll stop at nothing to restore the lost honor that her grandparents and get them to accept her and her teammates. That and trying to get Onslaught laid.
Abilities: Thanks to a specially-altered Transmetal 2 technology and specialized thrusters, she can survive the vacuum of space (Or at least the outer orbit of Cybertron. She hasn’t venture that far out yet) and can survive reentry and withstand the pressure with little to no problem. She can fly at high speeds and can reach up towards speed of Mach 3. They are some possibilities she can “Swim” through lightspeed warp holes and withstand it. She can also withstand friction and debris as result of her high endurance. She also has telepscopic/binocular vision with thermal scanning, night vision, Energon, scanning capabilities. enabling her to target her enemies. She’s a fierce aerial dogfighter and can go up against the best of the flyers. Blast-Off is also a crack gunslinger.
Weakness: Despite her endurance, she’s not really physically strong and is a very poor-hand to hand combatant. She prefers using long range attacks or getting her more physically stronger (Like Onslaught or Brawl) she keeps using her enhanced eyesight for long periods of time or rapidly uses on and off, she’ll get a headache.
Name: Miccheck
Allegiance: Beast Decepticon
Function: Rapid Deployment Strike Force
Primary Weapons: Refractive Nightstick
Alternate Mode: Imperial Parrot
Strength: 4
Endurance: 6
Intelligence: 8
Courage: 7
Speed: 6
Firepower: 2
Skill: 9
Motto: "Youth means nothing if you lose yourself to it."
Bio: Outside of Pseudometal, Miccheck has one of the longest war campaign histories of all the guards stationed at the Iacon Central Detention center. If it wasn't for his habit of throwing himself in the way of attacks, he would have looked quite older by the time Nachos and his friends attacked the facility. In part due to the number of extensive injuries gained in the battle field, Miccheck looks as young as he does due to a number of his former bodies being junked and his spark being transferred to a new protoform. As a result of this, he ended up stationed at the facility for his known bravery and courage... as well as a growing need to continue to see combat practice. Despite his noble intentions in the past, a deep bloodlust had developed in Miccheck's mind... which ultimately led to him being one of the more corrupt guards, willing to hurt people due to a need.
In a form of irony, the enhancers used to age him to his current age also forced him to reflect on who he had been in the past and managed to restore a bit of his noble nature at the cost of age. As a result of this, Miccheck has dedicated himself to the CRF cause as penance for his past misdeeds as well as turning down any offers to be returned to a more suitable age. In his spark, he knows he should be this age... and it's a fair price to pay for the return of his noble autobot spirit. In this way, Miccheck has redeemed himself to a number of the prisoners he has harmed... and has ironically became a grandfather figure to Nachos and the other young members of the group.
Abilities: Miccheck's weapon is composed of a refractive material, enabling him to repel light attacks as well rendering it near invisible in dark conditions. He also has some limited training in the art of Metallikato, though most of this training focused more on the defensive manuevers then offensive. In addition, his voicebox has been modified to generate a number of sonic based attacks, ranging from a hypnotic subsonic pulse to a flat out sonic blast.On top of this, he has a wide knowledge of offensive and defensive tactics used during the War of the spark and the Beast Wars.
Weakness: Due to the aging effects of the enhancers used on him by Mallcore, Miccheck's usage of his sound-based attacks is limited. This is especially true when it comes to the more powerful attacks, as using them too much can blow out his voicebox. He also has a tendency to offer himself up as a hostage in tense situations, seeing his old age as an excuse for his death should the situation go wrong. This is especially true when the much younger members of the group are endangered, as Miccheck is willing to go above everyone's heads to protect them.
Name: Lightweight
Allegiance: Maximal
Function: Hacker
Primary Weapons: Wrist-Mounted Interface Spike, Nannite Interface Spearheads
Alternate Mode: Robin
Strength: 4
Endurance: 4
Intelligence: 9
Courage: 5
Speed: 8
Firepower: 3
Skill: 4-8
Motto:
Bio: Lightweight was a premiere member of the maximal secret police's cyber division, using her skills to track down a number of potential dangers to the rest of cybertron. At least that's what she was told at the time of hire... in reality, she was being used to track down a number of the potential threats to the corrupt members of the maximal council's seat of power on cybertron. By the time she had realized their trickery, she was too deep in the organization to just back out... her former identity erased, as well as realizing she had been secretly infected with enhancers which had built up her weight without realizing it over time.
Despite all of this, Lightweight did the right thing in her final job in said group, using information gained in her time in the group to help C-Cord keep herself on the run from the council for a time before being discovered. As a result of her betrayal, the council had her both entered into the ICD facility as well as marking her a candidate for the facility's protoform projects. Luckily for lightweight, the procedures used on her did not corrupt her mind like the others... leaving herself relatively normal, albeit a lot more agile and a lot less overweight. Unfortunately though, the procedure did not give her any outright powers due to a lack of understanding of the procedures used by Prydefire to give Shana her mass shifting abilities.
Sometime after this, Lightweight was freed with her fellow hackers in the facility by Nachos and company. Under C-Cord's rallying, the group managed to make their way into the security room to do what they could. They were able to use the facilities to help those caught in the B-17 Massacre as best they could, locking down what little prisoners they could. Since then, Lightweight has joined the CRF as a means of continuing to make right what she had once made wrong.
Abilities: Lightweight is a hacker, specializing in the access of datafeeds through a number of physical and digital forms of hacking. She is also skilled in a number of other computer skills which range from data searching to heavy encryption of data systems. She also maintains some computer related engineering skills, often capable of building a decent system using basic computer components and a soldering iron. It's these skills which makes her a good match with C-Cord.
Weakness: Lightweight has no combat training whatsoever, which makes her a liability in missions that will definitely involve combat. In addition, her body is slightly unstable due to experiments performed on her by the B-17 scientists in an attempt at replicating Prydefire's work on Shana. As a result, Lightweight's body shifts in shape during times of pressure and duress into a shape closer to her and C-Cord's original sizes. This ability is not controllable like Shana's.
Name: Clampdown
Allegiance: Maximals
Function: Covert Combat
Primary Weapons: Magnetic 'Smoke', Cryo-beam
Alternate Mode: Vampire Squid
Strength: 4
Endurance: 6
Intelligence: 7
Courage: 8
Speed: 6 Underwater / 4 Aerial
Firepower: 6
Skill: 9
Motto:
Bio: A descendant of the Seacons, Clampdown has always had an eerie air around himself since his birth. It may have just been his beast mode, but people were generally put off by being around him no matter what his age. It's for this reason that he ultimately was picked up by the congressional guard, as he was perfectly willing to use his creepy vibe to scare others into submission. It didn't hurt that the engineers of the B-17 division was perfectly willing to install a device that made his beast mode a perfectly viable form to use on the job as well. Despite all that, Clampdown was not as stable and comfortable with how others treated him. It just made it easier to deal with the situation to act as if he was.
As a result of Nacho's attack on the facility, Clampdown was severely injured by a Transmetallized Stompbox. Backbeat injected him with enhancers that both healed his body as well as transforming him into a teenaged female. Like many of the other more severely injured individuals, Clampdown had a hallucination of sorts which helped her deal with her own mental issues. She has joined up with the CRF in part due to the kindness of it's members, feeling that she might find the family she was lacking in her younger years in the group. She's still adjusting to the other changes, but considering how many of the other members went through the same treatment... it's not as bad.
Abilities: Clampdown's beast mode is equipped with an anti-gravity device which allows it to be used on land, albeit at a much slower pace then in the water. In addition, his/her eyes are adapted to see in deep sea conditions, allowing him/her to operate in what would be considered pitch darkness for others. She is also capable of emitting a glowing neon form of 'magnetic smoke', leaving it's target blindingly clear to her teammates.
Weakness: Clampdown's new form is slightly hindered by it's new assets due to the enhancer effects brought upon her by Backbeat. In addition, she can be blinded by quick flashes of light due to her deep sea adaptions. Despite her adaptions to work out of the sea, Clamp is still partially aquatic and prone to drying out over long periods of time without water. Her cryobeam also is prone to slow her down if used excessively.
Name: Onslaught II
Allegiance: Predacon (Neo Decepticons)
Sub-faction: Young Combaticons
Function: Combat Strategist/ Team Leader
Primary Weapons: Six Barreled Missile Launcher, Electromagentic Assault Rifle
Alternate Mode: Transmetal Armadillo (Second Mode) Armed Hummer/Missile Transport
Strength: 9
Endurance: 8
Intelligence: 8
Courage: 10
Speed: 5
Firepower: 8
Skill: 7
Motto: "In the words of Grandfather, the mind is the greatest weapon.”
Bio: The young Predacon and Stormrave Military Academy Top student is actually the grandson of the original (and his namesake) orginial Combaticon leader and Strategist, Onslaught is almost his grandfather in every way almost. Well, expect being partially organic and having a disgusting beast mode. His grandfather served Megatron and Starscream during the historically famous Cybertronian Civil War and served Starscream once again a couple of centuries after the Spark Wars. Because of his lineage, he’s somewhat of a snob and looks down on some of that are not “Pure Blood” Decepticons. Despite their lineage and prestige and high standings in Military School, it meant squat to their grandparents. They were living off their small inheritance and doing odd jobs to makes ends meet. Oh and always getting into trouble with the damned Neo-Stunticons and losing to them too. Unlike his brethren, Onslaught was a very studious, reading about the Cybertronian Wars of old, the Beast Wars and the Spark Wars. He would also read about the great Decepticons leaders and Generals, including his grandfathers. When he isn’t reading about Wars and stuff, planning attack plans or reading information on his targets, he would be seen watching Science Fiction (The New Battleship Galactica, Babylon 9, and Firefly are his favorite) shows and eats Oreos.
He and his team were briefly employed by the corrupted Enchancer Manufacturing CEO Payload as his enforcers to strong arm his competitions. After an in Enhancer Raid led by Deva and her employees and the Neo Stunticons, their boss has regressed and have been turned into a girl and leaving the Neo Stunticons jobless. While the others have went off partying and trying to figure out what to do, Onslaught stayed in his room, thinking about their legacy and their fates. They were the grandchildren of the great Combaticons and this was their fate? To be forgotten, to be look down upon by their grandparents and always be a shell of themselvers. Onslaught refused of just simply being a grandson to the long forgotten but feared but respected Combaticons? Not what when he has something to say about it! Not to mention, he wants to bring down the Neo-Stunticons, for being...well, them and taking the names of their namesakes. Besides that, they don’t have any real purpose. The wars are over and Cybertron is at peace. This depresses Onslaught greatly. Until one day, a recruiter from the Horrorcons/Neo Decepticons appeared to him, promising him a great things and revenge on the Neo Stunticons. Onslaught didn’t hesitated and took the offer. With a new goal and focus, Onslaught is determined to put the Young Combaticons on the map and get their grandparents to notice them. And to take down the Neo Stunticons (Spinout mostly) for sure.
Abilities: Due to his transmetal frame and his sheer size, Onslaught has something of superhuman strength that enables him to lift a full armored and armed tank over his head and toss it over his head like it was just a cardboard box. Due to his beast mode and his Transmetal body, he has enhanced durability and endurance. He can withstand a full force explosion from a rocket and a hail of gunfire. He’s very hard to kill (But not invincible). His endurance carries over both into his beast and vehicle mode as well.
In artillery transport mode, Onslaught can reach speeds of 100 mph, with a range of 2,400 miles. He can launch photon missiles, with a range of 6,500 miles.
Onslaught also has the Gestalt ability to combine with his teammates to form super warrior, Junior Bructius.
Weakness: Electromagnetic interference can impair the accurate targeting and delivery of his missiles. Also due to his large size and build, his speed and reaction time is retarded. In his vehicle mode, he can’t make rapid sharp turns. Also he’s very obsessed with his plan right down to the little and least important detail. Any sudden changes in his well-developed plans would cause him to become to a nervous and short-tempered wreck.
Name: Merkava
Allegiance: Neo-Decepticons
Sub-Faction: Young Combaticons
Function: Ground Assault/Field Medic/Jack-Of-All Trades (Mechanic/Field Medic/Hacker)
Primary Weapon: (In Tank Mode) Twin Sonic Cannons, Modified Cannon (In Robot Mode) Rocket Launcher, Sonic and 20-Watt Electron Gun
Alternate Mode: American Bison (Secondary Mode) Tank
Strength: 9
Endurance: 8
Intelligence: 8
Courage: 7
Speed: 6
Firepower: 7
Skill: 9
Motto: “I only have two slaggin hands you know!”
“Merkava.....BASH!”
Bio: He’s somewhat the odd one in the team. Unlike his compatriots who are grandchildren of the Original Combaticons, he’s actually the youngest son of Brawl and is the youngest brother to the missing Young Combaticons candidate Beatdown (Fate unknown. Possibly offline/deceased) and he has a loving (if a bit dysfunctional) relationship with his father. Much to Blastoff’s and Ripoff’s dismay. Onslaught recruited him as a afterthought and the fact they couldn’t locate his older brother anywhere and figured that he was much like his older brother. He and the team were shocked and proven wrong. Not only Merkava was bright, but he had talents in Mechanics, First Aid, and Hacking. Like his team leaders Onslaught and Blast-Off, he’s a top student in the Stormrave Military Academy. His triple-threat talents earned him the name of “Deuce” after the rather infamous Decepticon unit Phoenix Corps’ multi-talented Heavy Gunner and Field Medic. His knack for picking up for multiple talents and working them at near-excellent efficiency. Even though he seemingly had those talents at birth/coming online, he worked really hard at them everyday and night until he get it right. He does it because he wants to separate himself from his father and his Beatdown who are brain-dead, shoot everything in sight, and mean as hell brutes and because he wants to belong on the team. He also desperately wants to escape his father and brother’s shadow. He didn’t think he’ll be a part of the team and was content on living his life in quiet normalcy. But when Onslaught asked him to join, he accepted it but wasn’t really thrilled about it. He was nearly considered the big and dumb muscle enforcer type but showing his true talents made him an a very important and vital member of the team. Despite the fact he’s a vital member to the team’s operations, he fears they’re going to reject him and look at him as Beatdown’s little brother. He works hard to earn his place on the team. He spits out random information and fixes stuff and volunteer any mission he can take. Onslaught and Blast-Off knows this and makes sure he’s important to the team. Onslaught actually sees him as a younger brother he didn’t have made and is a lot closer to him than Blast-Off, Blast-Off likes him but makes sure he knows where his place is on the team (And not in a nice way neither). He has spurned the quiet jealously of Ripoff and he cares for nothing for Vortex.
When he isn’t doing odd jobs or going on missions for the team, he can be seen watching movies by Kevin Smith and Comedies and listening to 80's Metal music and (Don’t tell) Boy Bands, European Techno music and Pop music. Unlike Onslaught, Blastoff and Vortex, he doesn’t have any kind of hatred for the Neo Stunticons. He even eats with them at lunch sometimes, but he hates them because he was supposed to. Even though he’s loyal to the team, he isn’t quite sure about the cause nor fully trust it seeing how those who lead the Decepticons is met with failure each single time. He just basically joined the team out of loyalty than anything else. Despite his talents and knowledge and apparent common sense, he decides to follow team out of friendship and obligation to his family. This alone prevents him from rising above his foot soldier status.
Abilities: He inherited his grandfather’s abilities. He’s insanely strong and punch through a three inch thick steel wall and is totally resistant to most conventional artillery. He’s a strength level below Onslaught but a strength level higher than Vortex. His endurance enables him to take as much punishment and conventional artillery his bulky and massive frame he can handle. As a tank, he fires shells with the impact of 200 lbs of TNT. His twin sonic cannon shoots powerful, ear-splitting 300-decibel bursts of concentrated sound energy in stereo. In his beast mode, his head and horns are reinforced with Steel and Titanium plating, making him blow through anything in his path. Despite his girth and tall stature, Merkava is deceptively fast in his beast mode. He can run 35 mph on foot. In his robot mode, his massive strength and endurance carries over to his robot mode. His real talents lies in his multiple talents. He’s a mechanic, a field medic (He can heal technorganic and/or fully-mechanical Cybertronian while being under heavy enemy fire with relative calm), and as a hacker (Not top notch like Data or other hackers, but least he can get in out of lower leveled security programs and break through firewalls. Hasn’t have time to perfect his skills due to all the moving around he does). He’s also have some light skills in communication. He has the ability to merge with his teammates to merge with Junior Bruticus.
Weakness: His sizes makes it difficult to crawl through small spaces and find cover in case of enemy fire (His resistance to conventional firearms makes up for it) and he’s physically slower than the others. His need to feel belonged couple with some slight doormat personality and his “follow the leader” mentality prevents him to fully realize his potential.
Name: Blastoff II
Allegiance: Neo Decepticons
Sub-faction: Young Combaticons
Function: Space Warrior/Second in command
Primary Weapons: (In Shuttle Mode) Twin X-Ray Laser Cannons, Orbital Air-To-Land Missiles, Scattering Pod Missiles, and Homing Missiles (In Robot Mode) Dual Ion-displacement Pistols and X-Ray Assault Rifle (Her X-Ray cannons detached and connected together)
Alternate Mode: Roadside Hawk (Second Mode) Space Shuttle
Strength: 5
Endurance: 8
Intelligence: 7
Courage: 7
Speed: 8
Firepower: 7
Skill: 6
Motto: “The skies is my nightclub. And you’re not invited!”
“Blastoff...Orbit!”
Bio: The granddaughter of the original Blastoff and the only femme in the Young Combaticons, in effect makes her the unofficial “queen bee”. Her intellect and her strong favor to Onslaught (That and she can make Onslaught do whatever she wants through seemingly innocent and playful suggestion or simply flat out to tell him to kill whoever is bothering her), makes her the de-facto Second in command. She commands the team with a strong will and a keen, sophisticated wit. It came to the point that when she wants somebody killed, she just say the name and teams would go out and do it with little to no hesitation. She can be seen mostly with Onslaught, talking or just simply hanging off his massive and strong arms. Her playfulness and friendly banter with the younger Onslaught suggest, there’s more to their relationship than that. She also shares Onslaught’s elitist view as being full-blooded Decepticons and a strong hatred for the Neo Stunticons (Mostly for the femmes, Diva and Roadwild in particular) and would love to see Decepticon Empire be restored to full glory. Unlike him, who would plan in advance to see that no bystanders gets caught in their crossfire, she would treat bystanders and whoever she’s working with as expandable pawns to whatever she’s getting. Like Onslaught and Navyseal, she’s a top student at the Stormrave Military Academy, only second next to Onslaught and Navyseal. When she isn’t fighting or planning things with Onslaught, she can be seen shopping in the mall, dancing the night away and bar hop with Ripoff. You know? Like a typical teenage Cybertronian femme. When she isn’t being the consort and second leader/second family head of their small group. She can also be seen hanging around with Onslaught and, to a lesser degree, Ripoff.
She loves the fact that she’s the only “Alpha Femme” of the team and gets violently jealous and competitive if another female walks in on her turf. She considers everybody and everything in their small circle, hers and hers alone. She doesn’t want any other femmes to come in and disturb her kingdom. Her jealously is actually a cover for her strong need to be accepted and loved by her grandfather and makes the mechs of her closely-knit (If a tad dysfunctional) family. Like Onslaught, she desires to bring honor to their family and be prominent once more and be accepted by her grandfather. When a Neo-Decepticon recruiter came by with a message from Czar that their talents will be put to good use and they’ll have what they’ll have what they wanted. Money, fame, power, and the long-deserve respect they work so hard for. Seeing this the chance they’re waiting for and like most of the team, she accepted. She’ll stop at nothing to restore the lost honor that her grandparents and get them to accept her and her teammates. That and trying to get Onslaught laid.
Abilities: Thanks to a specially-altered Transmetal 2 technology and specialized thrusters, she can survive the vacuum of space (Or at least the outer orbit of Cybertron. She hasn’t venture that far out yet) and can survive reentry and withstand the pressure with little to no problem. She can fly at high speeds and can reach up towards speed of Mach 3. They are some possibilities she can “Swim” through lightspeed warp holes and withstand it. She can also withstand friction and debris as result of her high endurance. She also has telepscopic/binocular vision with thermal scanning, night vision, Energon, scanning capabilities. enabling her to target her enemies. She’s a fierce aerial dogfighter and can go up against the best of the flyers. Blast-Off is also a crack gunslinger.
Weakness: Despite her endurance, she’s not really physically strong and is a very poor-hand to hand combatant. She prefers using long range attacks or getting her more physically stronger (Like Onslaught or Brawl) she keeps using her enhanced eyesight for long periods of time or rapidly uses on and off, she’ll get a headache.