Post by smokedtoast on Oct 5, 2007 14:06:25 GMT -5
Name: Sinnerlock
Allegiance: Candyshop
Function: Mass "Recruitment"
Primary Weapons: Anti-Spark Energy, Talons
Alternate Mode: Giant Vulture
Strength: 4
Endurance: 4
Intelligence: 7
Courage: 8
Speed: 6
Firepower: 2
Skill: 7
Motto:
Bio:
Abilities:
Weakness:
Name: Razorsnap
Allegiance: Candyshop
Function:
Primary Weapons:
Alternate Mode: Bird Dropping Spider
Strength:
Endurance:
Intelligence:
Courage:
Speed:
Firepower:
Skill:
Motto:
Bio:
Abilities:
Weakness:
Name: Borderline
Allegiance: CRF
Function: Security Patrol
Primary Weapons: Plasma Repeater
Alternate Mode: Parasaurolophus
Strength:
Endurance:
Intelligence:
Courage:
Speed:
Firepower:
Skill:
Motto:
Bio:
Abilities:
Weakness:
Name: Yeun
Allegiance: Junglebuster/Cryotek
Function: Lone Mercenary
Primary Weapons: Several Plasma Blasters
Alternate Mode: White Dove
Strength:
Endurance:
Intelligence:
Courage:
Speed:
Firepower:
Skill:
Motto:
Bio:
Abilities:
Weakness:
Name: Liveware
Allegiance: CRF
Function: Mass Data Backup
Primary Weapons: Plasma Mace
Alternate Mode: Amargasaurus
Strength:
Endurance:
Intelligence:
Courage:
Speed:
Firepower:
Skill:
Motto:
Bio:
Abilities:
Weakness:
Name: Baccino
Allegiance: CRF
Function: Morale Specialist
Primary Weapons: Claws
Alternate Mode: Yeti Crab
Strength:
Endurance:
Intelligence:
Courage:
Speed:
Firepower:
Skill:
Motto:
Bio:
Abilities:
Weakness:
Name: Blueriver
Allegiance: CRF
Function: Morale Specialist
Primary Weapons: None as of yet
Alternate Mode: Dolphin
Strength: 4
Endurance: 7
Intelligence: 6
Courage: 9
Speed: 5 on land / 7 in water
Firepower: 0
Skill: 7
Motto:
Bio:
Abilities:
Weakness:
Name: Numbercrunch
Allegiance: CRF
Function: Legal Defense
Primary Weapons: Pipe
Alternate Mode: Naked Mole Rat
Strength: 4
Endurance: 4
Intelligence: 8
Courage: 4
Speed: 6
Firepower: 0
Skill: 8
Motto:
Bio:
Abilities:
Weakness:
Name: Quadbass
Allegiance: Maximal
Function: Lookout
Primary Weapons: Concussive Shield/Club
Alternate Mode: Shield Bug
Strength: 7
Endurance: 9
Intelligence: 5
Courage: 6
Speed: 4
Firepower: 0
Skill: 8
Motto:
Bio:
Abilities:
Weakness:
Name: Miccheck
Allegiance: Beast Decepticon
Function: Rapid Deployment Strike Force
Primary Weapons: Refractive Nightstick
Alternate Mode: Imperial Parrot
Strength: 4
Endurance: 6
Intelligence: 8
Courage: 7
Speed: 6
Firepower: 2
Skill: 9
Motto:
Bio:
Abilities: Miccheck's weapon is composed of a refractive material, enabling him to repel light attacks as well rendering it near invisible in dark conditions.
Weakness:
Name: Wrongriff
Allegiance: Predacon
Function: Pilot
Primary Weapons: Guitar Axe/Sonic Blaster
Alternate Mode: Anteater
Strength: 5
Endurance: 5
Intelligence: 7
Courage: 7
Speed: 4
Firepower: 3
Skill: 7
Motto:
Bio:
Abilities: Wrongriff is
Weakness:
Name: Sideshow
Allegiance: Predacon
Function: Fortification Specialist
Primary Weapons: Adhesive Pressure Cannon
Alternate Mode: Pangolin
Strength: 6
Endurance: 9
Intelligence: 6
Courage: 7
Speed: 4
Firepower: 2
Skill: 7
Motto:
Bio:
Abilities:
Weakness:
Name: Hardwire
Allegiance: Maximal
Function: Data Retrieval
Primary Weapons: None
Alternate Mode: White Tailed Deer
Strength:
Endurance:
Intelligence:
Courage:
Speed:
Firepower:
Skill:
Motto:
Bio:
Abilities:
Weakness:
Name: Flip-top
Allegiance: Maximal
Function: Hacker
Primary Weapons: Minigun
Alternate Mode: Cel Phone
Strength:
Endurance:
Intelligence:
Courage:
Speed:
Firepower:
Skill:
Motto:
Bio:
Abilities:
Weakness:
Name: Wirehead
Allegiance: Maximal
Function: Hacker
Primary Weapons:
Alternate Mode: Woodpecker
Strength:
Endurance:
Intelligence:
Courage:
Speed:
Firepower:
Skill:
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Bio:
Abilities:
Weakness:
INCOMPLETE
Name: Axegrinder
Allegiance: Predacon
Function: Fortress Guard
Primary Weapons: Distraction Axe
Alternate Mode: Acrocanthosaurus
Strength: 7
Endurance: 8
Intelligence: 6
Courage: 7
Speed: 3
Firepower: 0
Skill: 6
Motto:
Bio:
Abilities: Axegrinder's weapon of choice can generate a hypnotic glowing pulse of light which causes disorientation and confusion when viewed. She has also been trained in a cybertronian adaption of the terran long staff wushu fighting style, which has increased her effectiveness in the field. She is especially effective working in a group, capable of working her own tactics and abilities into the fray without tripping up her allies.
Weakness: Axegrinder can be caught off guard easily through enhancer attacks of an imobolizing manner. In addition, she has several body issues due to the attack by Mallcore, which has left her prone to physical retaliation towards comments. This has also left her afraid of Nachos and any other practicioners of his Enhancer-Fu style, which can have a negative impact upon missions.
Name: Omega
Allegiance: Unicron/CRF
Function: Bio-Manipulation Specialist
Primary Weapons: Laser Pistol, Electro Whip
Alternate Mode: Mustang
Strength: 7
Endurance: 7
Intelligence: 9
Courage: 6
Speed: 7
Firepower: 7
Skill: 7
Motto:
Bio:
Abilities: Omega is a master scientist and warrior, capable of generating a number of biological effects in other techno-organics. This is in part due to his/her previous status as the head of the corrupt maximal faction's Proroform projects. In addition, she has shown a solid resolve compared to other enhancer victims of the breakout, being one of the few to retain their personality through it all. Above this, she has a complex control of her own mind, making it hard for even telepaths and sparkpaths to read her intentions.
Weakness: Above all, Omega's ego is her worst problem. She is constantly confident she is smarter then everyone around herself and a grip on the situation, despite any signs otherwise. This causes her to take risks that other predacon leaders could not concieve, like placing herself in the middle of her worst opponents. In addition, she refuses to admit to herself that the enhancers had any effects on her normal self, even though there are small signs to the opposite.
Name: Lightweight
Allegiance: Maximal
Function: Hacker
Primary Weapons: Wrist-Mounted Interface Spike, Nannite Interface Spearheads
Alternate Mode: Robin
Strength: 4
Endurance: 4
Intelligence: 9
Courage: 5
Speed: 8
Firepower: 3
Skill: 4-8
Motto:
Bio:
Abilities: Lightweight is a hacker, specializing in the access of datafeeds through a number of physical and digital forms of hacking. She is also skilled in a number of other computer skills which range from data searching to heavy encryption of data systems. She also maintains some computer related engineering skills, often capable of building a decent system using basic computer components and a soldering iron. It's these skills which makes her a good match with C-Cord.
Weakness: Lightweight has no combat training whatsoever, which makes her a liability in missions that will definitely involve combat. In addition, her body is slightly unstable due to experiments performed on her by the B-17 scientists in an attempt at replicating Prydefire's work on Shana. As a result, Lightweight's body shifts in shape during times of pressure and duress into a shape closer to her and C-Cord's original sizes. This ability is not controllable like Shana's.
Name: Junglebuster
Allegiance: Cyrotek/CRF
Function: Cute Little Kid
Primary Weapons: Hydro Cannon
Alternate Mode: Elephant
Strength: 4
Endurance: 4
Intelligence: 6
Courage: 9
Speed: 4
Firepower: 2
Skill: 5
Motto:
Bio:
Abilities: Formerly Junglebuster was an expert marksman and weapons operator, having been trained in a number of firearms during his time as an employee of Cryotek. Even regressed into an young child, Junglebuster retains above average strength and endurance from his beast mode as well as a form of high pressured water cannon. He has especially learned to use his new small status to his advantage, gaining much benefits from others seeing him as just a kid in both social and combat situations.
Weakness: Junglebuster sometimes forgets his current status as a child and tries to push others into doing what he wants. This often backfires on him as a result, though the majority of the time they just take him back to Yuen's ship if he's too much of a handful. In addition, despite Junglebuster's above average strength and endurance, he is still just a child and is prone to over-exhaustion and sleepiness at times. His main weapon has also been reduced to a non-lethal weapon, which limits his options in combat.
Name: Prism
Allegiance: Maximal
Function: Surveillance
Primary Weapons: Bladed Tail Fans
Alternate Mode: Peacock
Strength: 4
Endurance: 8
Intelligence: 6
Courage: 7
Speed: 9
Firepower: 2
Skill: 8
Motto:
Bio:
Abilities: Prism is capable of rapid acceleration and transformation due to her Battlecharger heritage, reaching speeds of 50 miles per hour in under a minute. In addition, her armor is covered in refractive nannites, allowing her to use them to deflect light-based weaponry as well as cloaking herself. Prism has also managed to develop a bizarre form of Crystalocution which focuses more on swift constant movement then the other components of the style. This combat style is especially effective when utilized with her bladed fans.
Weakness: Prism is not heavily armored nor strong, focusing a majority of her combat tactics on striking fast and without warning. As a result, if Prism is caught off-guard it leaves her open to counter-attack, especially when struck with a concussive weapon. In addition, Prism's uncomfortableness with her new form at times can cause her to be distracted, especially when paired up with Straylight. Her lack of a multiple re-usable long-range weapon also forces her to rely on up-close tactices, least she lose one of her fans.
Name: Lefthand
Allegiance: Maximal
Function: Security Guard
Primary Weapons: Hands, Electron Rifle
Alternate Mode: Proboscis Monkey/Armadillo Fuzor
Strength: 9 in left arm / 5 in rest of body
Endurance: 4 when using forcefield / 6 otherwise
Intelligence: 6
Courage: 6
Speed: 8
Firepower: 7
Skill: 7
Motto:
Bio:
Abilities: Lefthand's left arm is implanted with a mini-forcefield generator which allows her to generate a shell of energy around it to enhance it's durability and strength. The shell can be manipulated much like the Autobot Trailbreaker's force-field due to the similarities in technology. She is also skilled in the cybertronian martial art Circuit-Su, using her force-field to enhance attacks against opponents. She has also become very limber since joining the CRF, as a result of being regressed slightly by Outabounds.
Weakness: Her bizarre fuzor form has a tendency to freak out others due to the unique components of it, often causing some to confuse her as a male in this form. In addition, the energy reserves needed to power her forcefield generator can cause some problems when forced into prolonged combat and escape. This is worsened by Lefthand's tendency to rely its abilities too much rather then utilize her natural skill and rifle.
Allegiance: Candyshop
Function: Mass "Recruitment"
Primary Weapons: Anti-Spark Energy, Talons
Alternate Mode: Giant Vulture
Strength: 4
Endurance: 4
Intelligence: 7
Courage: 8
Speed: 6
Firepower: 2
Skill: 7
Motto:
Bio:
Abilities:
Weakness:
Name: Razorsnap
Allegiance: Candyshop
Function:
Primary Weapons:
Alternate Mode: Bird Dropping Spider
Strength:
Endurance:
Intelligence:
Courage:
Speed:
Firepower:
Skill:
Motto:
Bio:
Abilities:
Weakness:
Name: Borderline
Allegiance: CRF
Function: Security Patrol
Primary Weapons: Plasma Repeater
Alternate Mode: Parasaurolophus
Strength:
Endurance:
Intelligence:
Courage:
Speed:
Firepower:
Skill:
Motto:
Bio:
Abilities:
Weakness:
Name: Yeun
Allegiance: Junglebuster/Cryotek
Function: Lone Mercenary
Primary Weapons: Several Plasma Blasters
Alternate Mode: White Dove
Strength:
Endurance:
Intelligence:
Courage:
Speed:
Firepower:
Skill:
Motto:
Bio:
Abilities:
Weakness:
Name: Liveware
Allegiance: CRF
Function: Mass Data Backup
Primary Weapons: Plasma Mace
Alternate Mode: Amargasaurus
Strength:
Endurance:
Intelligence:
Courage:
Speed:
Firepower:
Skill:
Motto:
Bio:
Abilities:
Weakness:
Name: Baccino
Allegiance: CRF
Function: Morale Specialist
Primary Weapons: Claws
Alternate Mode: Yeti Crab
Strength:
Endurance:
Intelligence:
Courage:
Speed:
Firepower:
Skill:
Motto:
Bio:
Abilities:
Weakness:
Name: Blueriver
Allegiance: CRF
Function: Morale Specialist
Primary Weapons: None as of yet
Alternate Mode: Dolphin
Strength: 4
Endurance: 7
Intelligence: 6
Courage: 9
Speed: 5 on land / 7 in water
Firepower: 0
Skill: 7
Motto:
Bio:
Abilities:
Weakness:
Name: Numbercrunch
Allegiance: CRF
Function: Legal Defense
Primary Weapons: Pipe
Alternate Mode: Naked Mole Rat
Strength: 4
Endurance: 4
Intelligence: 8
Courage: 4
Speed: 6
Firepower: 0
Skill: 8
Motto:
Bio:
Abilities:
Weakness:
Name: Quadbass
Allegiance: Maximal
Function: Lookout
Primary Weapons: Concussive Shield/Club
Alternate Mode: Shield Bug
Strength: 7
Endurance: 9
Intelligence: 5
Courage: 6
Speed: 4
Firepower: 0
Skill: 8
Motto:
Bio:
Abilities:
Weakness:
Name: Miccheck
Allegiance: Beast Decepticon
Function: Rapid Deployment Strike Force
Primary Weapons: Refractive Nightstick
Alternate Mode: Imperial Parrot
Strength: 4
Endurance: 6
Intelligence: 8
Courage: 7
Speed: 6
Firepower: 2
Skill: 9
Motto:
Bio:
Abilities: Miccheck's weapon is composed of a refractive material, enabling him to repel light attacks as well rendering it near invisible in dark conditions.
Weakness:
Name: Wrongriff
Allegiance: Predacon
Function: Pilot
Primary Weapons: Guitar Axe/Sonic Blaster
Alternate Mode: Anteater
Strength: 5
Endurance: 5
Intelligence: 7
Courage: 7
Speed: 4
Firepower: 3
Skill: 7
Motto:
Bio:
Abilities: Wrongriff is
Weakness:
Name: Sideshow
Allegiance: Predacon
Function: Fortification Specialist
Primary Weapons: Adhesive Pressure Cannon
Alternate Mode: Pangolin
Strength: 6
Endurance: 9
Intelligence: 6
Courage: 7
Speed: 4
Firepower: 2
Skill: 7
Motto:
Bio:
Abilities:
Weakness:
Name: Hardwire
Allegiance: Maximal
Function: Data Retrieval
Primary Weapons: None
Alternate Mode: White Tailed Deer
Strength:
Endurance:
Intelligence:
Courage:
Speed:
Firepower:
Skill:
Motto:
Bio:
Abilities:
Weakness:
Name: Flip-top
Allegiance: Maximal
Function: Hacker
Primary Weapons: Minigun
Alternate Mode: Cel Phone
Strength:
Endurance:
Intelligence:
Courage:
Speed:
Firepower:
Skill:
Motto:
Bio:
Abilities:
Weakness:
Name: Wirehead
Allegiance: Maximal
Function: Hacker
Primary Weapons:
Alternate Mode: Woodpecker
Strength:
Endurance:
Intelligence:
Courage:
Speed:
Firepower:
Skill:
Motto:
Bio:
Abilities:
Weakness:
INCOMPLETE
Name: Axegrinder
Allegiance: Predacon
Function: Fortress Guard
Primary Weapons: Distraction Axe
Alternate Mode: Acrocanthosaurus
Strength: 7
Endurance: 8
Intelligence: 6
Courage: 7
Speed: 3
Firepower: 0
Skill: 6
Motto:
Bio:
Abilities: Axegrinder's weapon of choice can generate a hypnotic glowing pulse of light which causes disorientation and confusion when viewed. She has also been trained in a cybertronian adaption of the terran long staff wushu fighting style, which has increased her effectiveness in the field. She is especially effective working in a group, capable of working her own tactics and abilities into the fray without tripping up her allies.
Weakness: Axegrinder can be caught off guard easily through enhancer attacks of an imobolizing manner. In addition, she has several body issues due to the attack by Mallcore, which has left her prone to physical retaliation towards comments. This has also left her afraid of Nachos and any other practicioners of his Enhancer-Fu style, which can have a negative impact upon missions.
Name: Omega
Allegiance: Unicron/CRF
Function: Bio-Manipulation Specialist
Primary Weapons: Laser Pistol, Electro Whip
Alternate Mode: Mustang
Strength: 7
Endurance: 7
Intelligence: 9
Courage: 6
Speed: 7
Firepower: 7
Skill: 7
Motto:
Bio:
Abilities: Omega is a master scientist and warrior, capable of generating a number of biological effects in other techno-organics. This is in part due to his/her previous status as the head of the corrupt maximal faction's Proroform projects. In addition, she has shown a solid resolve compared to other enhancer victims of the breakout, being one of the few to retain their personality through it all. Above this, she has a complex control of her own mind, making it hard for even telepaths and sparkpaths to read her intentions.
Weakness: Above all, Omega's ego is her worst problem. She is constantly confident she is smarter then everyone around herself and a grip on the situation, despite any signs otherwise. This causes her to take risks that other predacon leaders could not concieve, like placing herself in the middle of her worst opponents. In addition, she refuses to admit to herself that the enhancers had any effects on her normal self, even though there are small signs to the opposite.
Name: Lightweight
Allegiance: Maximal
Function: Hacker
Primary Weapons: Wrist-Mounted Interface Spike, Nannite Interface Spearheads
Alternate Mode: Robin
Strength: 4
Endurance: 4
Intelligence: 9
Courage: 5
Speed: 8
Firepower: 3
Skill: 4-8
Motto:
Bio:
Abilities: Lightweight is a hacker, specializing in the access of datafeeds through a number of physical and digital forms of hacking. She is also skilled in a number of other computer skills which range from data searching to heavy encryption of data systems. She also maintains some computer related engineering skills, often capable of building a decent system using basic computer components and a soldering iron. It's these skills which makes her a good match with C-Cord.
Weakness: Lightweight has no combat training whatsoever, which makes her a liability in missions that will definitely involve combat. In addition, her body is slightly unstable due to experiments performed on her by the B-17 scientists in an attempt at replicating Prydefire's work on Shana. As a result, Lightweight's body shifts in shape during times of pressure and duress into a shape closer to her and C-Cord's original sizes. This ability is not controllable like Shana's.
Name: Junglebuster
Allegiance: Cyrotek/CRF
Function: Cute Little Kid
Primary Weapons: Hydro Cannon
Alternate Mode: Elephant
Strength: 4
Endurance: 4
Intelligence: 6
Courage: 9
Speed: 4
Firepower: 2
Skill: 5
Motto:
Bio:
Abilities: Formerly Junglebuster was an expert marksman and weapons operator, having been trained in a number of firearms during his time as an employee of Cryotek. Even regressed into an young child, Junglebuster retains above average strength and endurance from his beast mode as well as a form of high pressured water cannon. He has especially learned to use his new small status to his advantage, gaining much benefits from others seeing him as just a kid in both social and combat situations.
Weakness: Junglebuster sometimes forgets his current status as a child and tries to push others into doing what he wants. This often backfires on him as a result, though the majority of the time they just take him back to Yuen's ship if he's too much of a handful. In addition, despite Junglebuster's above average strength and endurance, he is still just a child and is prone to over-exhaustion and sleepiness at times. His main weapon has also been reduced to a non-lethal weapon, which limits his options in combat.
Name: Prism
Allegiance: Maximal
Function: Surveillance
Primary Weapons: Bladed Tail Fans
Alternate Mode: Peacock
Strength: 4
Endurance: 8
Intelligence: 6
Courage: 7
Speed: 9
Firepower: 2
Skill: 8
Motto:
Bio:
Abilities: Prism is capable of rapid acceleration and transformation due to her Battlecharger heritage, reaching speeds of 50 miles per hour in under a minute. In addition, her armor is covered in refractive nannites, allowing her to use them to deflect light-based weaponry as well as cloaking herself. Prism has also managed to develop a bizarre form of Crystalocution which focuses more on swift constant movement then the other components of the style. This combat style is especially effective when utilized with her bladed fans.
Weakness: Prism is not heavily armored nor strong, focusing a majority of her combat tactics on striking fast and without warning. As a result, if Prism is caught off-guard it leaves her open to counter-attack, especially when struck with a concussive weapon. In addition, Prism's uncomfortableness with her new form at times can cause her to be distracted, especially when paired up with Straylight. Her lack of a multiple re-usable long-range weapon also forces her to rely on up-close tactices, least she lose one of her fans.
Name: Lefthand
Allegiance: Maximal
Function: Security Guard
Primary Weapons: Hands, Electron Rifle
Alternate Mode: Proboscis Monkey/Armadillo Fuzor
Strength: 9 in left arm / 5 in rest of body
Endurance: 4 when using forcefield / 6 otherwise
Intelligence: 6
Courage: 6
Speed: 8
Firepower: 7
Skill: 7
Motto:
Bio:
Abilities: Lefthand's left arm is implanted with a mini-forcefield generator which allows her to generate a shell of energy around it to enhance it's durability and strength. The shell can be manipulated much like the Autobot Trailbreaker's force-field due to the similarities in technology. She is also skilled in the cybertronian martial art Circuit-Su, using her force-field to enhance attacks against opponents. She has also become very limber since joining the CRF, as a result of being regressed slightly by Outabounds.
Weakness: Her bizarre fuzor form has a tendency to freak out others due to the unique components of it, often causing some to confuse her as a male in this form. In addition, the energy reserves needed to power her forcefield generator can cause some problems when forced into prolonged combat and escape. This is worsened by Lefthand's tendency to rely its abilities too much rather then utilize her natural skill and rifle.