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Post by supermoi on Sept 12, 2009 18:33:31 GMT -5
Name: Dinobot Allegiance: Predacon Function: Front-Line Combat Primary Weapons: Bone Sword, Laser Eyes Alternate Mode: Velociraptor Strength: 8 Endurance: 5 Intelligence: 5 Courage: 9 Speed: 8 Firepower: 6 Skill: 9 Motto: "A true warrior does nothing without honor." Bio: Just as the Insecticons were revived from data inside Shrapnel's mind, Dinobot was revived from data inside the minds of the Maximal Dinobots. Awakening to find himself on a world at peace, Dinobot found there was little place for a warrior like him. He felt out of place until he met Wingnut, and the two fell in love. Reuniting with his old Maximal chum Rattrap also lifted his spirits, though he won't admit it. During the conflict with Hellscream, Dinobot was temporarily possessed with the essence of Unicron. It was purged from him when he was connected with the Allspark itself and merged with the spark of the true Dinobot. The union of Dinobots helped in defeating Hellscream for good, and have since parted ways, the original Dinobot returning to the Allspark while the new Dinobot chose to stay and live a new life with Wingnut and his young children. Abilities: In a technorganic body, Dinobot is even more limber and agile than before, and retains all the power of his Beast Wars body, including the ability to fire laser beams from his eyes. He is also an excellent swordsman. Weakness: He is still getting used to the new technology in this age, and can be caught off guard by unconventional tactics such as enhancer-based warfare. *Taken with approval of a staff member...*
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Post by smokedtoast on Sept 12, 2009 19:03:55 GMT -5
*stamp* Approved!
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Post by supermoi on Sept 12, 2009 19:55:10 GMT -5
Thanks!
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Post by supermoi on Sept 12, 2009 20:02:14 GMT -5
Name: Mutt Allegiance: Horrorcons Function: Jungle Warfare Primary Weapons: Claws, Shoulder-Mounted Plasma Caster, Inner Mouth, Acid Spit, Combat Stick, Smart Disc, Netgun Alternate Mode: Dog Xenomorph Horror Influence: Predator Strength: 7 Endurance: 7 Intelligence: 3 Courage: 8 Speed: 8 Firepower: 6 Skill: 7 Motto: "Woof!" Bio: One of the simpler Horrorcons, Mutt can be best described as the Scooby Doo of the Horrorcon group... Possessing intelligence on the level of a canine, Mutt nonetheless is an effective warrior, focusing on the first target he's sicked upon and utilizing his environment to the best of his abilities. It is unknown why he seems to have such limited intelligence, though Czar has taken into consideration that Mutt may have been at this level before the horrorcon incident. There are other possiblities as well, as some of the Horrorcons remember one member of the gangs having a canine deployer with them at the meeting. Others remember seeing two of the gang members fighting each other after taking the monster enhancers, the fight ending with the loser having a lead pipe shoved through their head. Nonetheless, Czar has started a number of treatments on Mutt in an attempt to at least make communication with him easier. There have been some increases in intelligence as a result, but they tend to still remain along the lines of canine levels, regardless a very smart canine. In addition, Femurspike has attempted to start a relationship with Mutt at Sidorak's advice with limited success. The two have mated on a couple occasions and have nuzzled each other in beast mode, but it is uncertain if Mutt has truly claimed her as a mate or has understood her feelings towards him. This is in part due to his protectiveness towards the entire crew like a loyal hound. Abilities: Mutt is equipped with a cloaking device to provide active camouflage, bending light around the wearer and projecting a semi-transparent image in front of the Predator, making it virtually invisible. In addition he is equipped with a wide range of visual abilities due to his helmet, allowing for various forms of detection of cloaked indviduals. His beast mode is also equipped with acid blood and spit. He is also an accomplished warrior trained in several combat styles despite his dog-like intelligence. Weakness: Contact with water will short out his cloaking device, as well as the distortions becoming semi visible while moving or at short distances from the viewer. In addition, his dog-like intelligence can cause him to become confused by conversation as he often only picks up on the same subconscious cues like real dogs rather then the full context of the conversation. He is also distracted by high pitched noises above the pitch detectable by humans.
*Loyal doggie-dog! XD*
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Post by smokedtoast on Sept 12, 2009 20:03:33 GMT -5
haha, double approved. ^_^ Hope you have fun with this one Moi. :3
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Post by supermoi on Sept 13, 2009 19:46:04 GMT -5
Name: Wreckback Allegiance: Predacon Function: Cybertronian Investigator Primary Weapons: Chain Tail 'Whip', Rapid-Fire Revolver Alternate Mode: Ferret/Stegosaurus Fuzor Strength: 8 Endurance: 6 Intelligence: 7 Courage: 7 Speed: 5 Firepower: 4 Skill: 7 Motto: "Sometimes you're not in the right until you have all the pieces in front of you." Bio: A proud investigator, Wreckback first came into contact with the Congressional Guard when looking into a number of unusual missing cybertronian cases. Wreck was one of the first to put together the link between the council's hidden agenda and a number of classified prison facilities on the planet. An early attempt at breaking into one of the facilities led to his eventual capture, though the limited success at getting in inspired Corpsepaint's father and Pseudometal's own attempt at escaping... In some ways Wreckback still feels guilt for this, as the number of injuries he had sustained before capture left him in stasis lock until long after the attempt. Despite all of this, Wreck found himself keeping interest and focus in the facility as he acted like a silent model prisoner... listening to conversations and rumors around the facility. The more he paid attention during this time, the more he started to realize that the prison guards themselves had unknowingly let themselves become prisoners just as much as those they guarded. This ultimately led to his attempts at beating sense into both sides of the eventual breakout started by Nachos, using his more militant experience of the past to take attention. This has led to a number of his fellow prisoners wondering just who's side he's on... though he doesn't really care about that right now. What matters to him is making sure he's doing exactly what needs to be done to help keep them all alive. Since arriving in Neo-Paradron, Wreckback has managed to organize a number of workers into developing out the installation into more of a community. Abilities: Wreckback is a skilled gunslinger and a highly skilled combatant in the Autobot martial art Diffusion. He is also trained in a number of investigative techniques, making him an effective detective when given the chance. Despite his aggressive nature at times, he is realitively peaceful and willing to work things out between people. His beast mode is capable of rolling up and dashing forward due to modifcations made to his structure. Weakness: Wreckback's refusal to let people be killed can be used against him, allowing him to be forced into submission by hostage taking amongst other things. His aggressive nature sometimes scares off allies as well as enemies due to the amount of psychological pressure he puts on them. His beast mode's special abilities tend to be unidirectional, forcing himself to push himself into the air and leaving himself vulnerable for a few moments as he recovers.In addition, the fuzor status of his beast mode gives him haphazard armor at best.
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Post by supermoi on Sept 13, 2009 19:49:53 GMT -5
Name: December Allegience: CRF Function: Ninja/Warrior Primary Weaponary: Dual Beam Katanas and Modified Dual Blue Plasma Hand Pistols Alternate Mode: Snow Owl Strength: 5 Endurance: 5 Intelligence: 8 Courage: 10 Speed: 8 Firepower: 4 Skill: 8 Motto: "Bare hands? Guns? Swords? Being Frozen Alive? Your choice." Bio: December was born the eldest daughter of three children of a well-known Ice-manipulating Ninja and a Geisha/Spy who were members of Carnivac's Ninja Guild, she dreamed of being a Ninja like her father, Coldrunner. Before she became the age of joining the Academy to be train to be functioning Ninjas, Spies, and Assassins for the Guild, December was already fiercely training for the long and physically and mentally demending training regiment the Academy asks of her. It was during that time, December's Ice-manipulating abilities (And her family's bloodline/programming abilities) started to manifest themselves. She was one of two children to manifest the family's abilities (Her older sister, Azure Melody, has the family's Ice-based abilities as well), causing her younger brother, Iceringer to be jealous and habor a festering resentment towards her. When she enrolled to the academy, December was ranked high in her studies and bloomed a talented rookie Ninja. She was so good, she attracted the attention of their Leader and teacher of the Academy, Carnivac. Carnivac trained Decemer and four other students (One of them being Ghostride) under her. They called themselves the "Mayhem Squad" in honor of their mentor and teacher. She and her four cellmates graduated with high honors. After her graduation, she and her fellow "Mayhem Squad" members briefly worked as Carnivac's personal bodyguards. When her tenture as Carnivac's bodyguard was up, she and her cellmates split up and left the safety and confines of the Guild to make their niche and density. December worked as a freelancer Assassin, working for two of the biggest Crime Family in East Polyhex and lesser known and less successful gangsters. Even though she was functioning as an independent paid assassin, she still considers herself a member of the Ninja Guild and tries her best to apply what she learns into her daily life. She was making a killing and was on the fast track in the ranks of contract killers. She was up to ranking number three until she had a encounter with a young exiled ninja (And Future Neo Decepticon) named Naraku, who was guarding a gang that December was sent to eliminated. The two engaged in a heated and violent battle which left half of the gangsters dead and both of them substaining heavy injury. December had the upper hand, but Narkau's speed and agility and body controlling abilities pretty much won him the victory. This left a bitter taste in her mouth. December has swore to defeat him and have been training towards the goal since than. When she heard Ghostride was captured by the Congressional Guard and was sent to the Iacon Detention Center, December broke in a attempted to search and rescue her cellmate. Unfortunately, she was ambushed and taken out thanks to a member of her Guild turned traitor. She was than taken to the infamous Barracks 17 to be experimented on. They were attempts to wear down her mental strength through hypnotics and narcotic techinques and physical abuse. Unlike Ghostride, she endured their tortures and brainwashing attempts. Realizing she couldn't be broken, the wardens decided to throw her into the "Pit" (A ultra violent fighting Pit where rejected experiments and hardened criminals do battle to the death). If they can't control her, they'll dig out the Ice-controlling technology out of her body after she gets killed. She was very victorious in the Pit and was very much at home in the pit. While she wasn't taking down the inmates and watching her back, she would search for Ghostride. When she heard what happend to Ghostride, she was depressed. She failed on rescuing her teammate. She couldn't bring herself to come back to the Guild to tell them the bad news about Ghostride. She stayed in IDC as her self-inflicted punishment for failing to retrieve her cellmate. Because of this, she started to developed a death wish. She continue to dominate the Pit with the intent on getting killed. She was nowhere near getting killed and all of her opponents were getting much easier and easier to defeat or kill (To her). It was so bad, that she would even let the opponents take the first crack at her. It was that way until she meets the enigmatic, chain-smoking Martial Artist "Bogart". December thought little of the Martial Artist. She went to battle with him. Even though they were nearly equal and have very different fighting style, Bogart won the hard fought victory. December was shocked. She found somebody that can actually beat her. Trully beat her. This lost was sobering. And exciting. Impressed with his skills, December wants to battle him again. The second time, she won. Bogart and December continuously fought each other, but each victory was a tie. Admired by her skills and she amazed with his guts and resolve, Bogart and December decided to join forces and form a gang to fight the other gangs in B-17. Soon they started to collect other inmates with different skills and formed the "The Pack". December can be seen, following behind Bogart and her gang, so she can protect them from behind. When the prison-wide breakout that was staged by Nachos occured, December and her gang members escape as well. In the panic and confusion, December and her remaining gang members went with Dao and was involved with a rescue mission as well. December's resolve have been reignited. She will retrieve Ghostride and hopefully undo some of the damages that was done to him. Staying with her new "Mayhem Squad" , she has a bit of a chance to get Ghostride back. At any cost. Abilities: Since she came from the Ninja Guild, December, like her fellow clan members, was taught and heavily trained in Ninjitsu (Both Earth and Cybertronian style) and Cybertronian Martial Arts. Because of her status as a Ninja, December underwent some minor alterations (As did most of her clan members) to serve her purpose and to help to survive. Her natural eyesight (Which were already high to begin with) has been upgraded, allowing her to see 45 feet away. Her upgraded vision allows her to see in the infrared spectrum and allow to see faint traces of energy. Due to her eyesight and her beast mode, she has a fully functional Night Vision that allows her to see in near-total darkness. She also has sound dampeners installed on the soles of her feet and bio-electromagnetic padding installed in her hands and feet so she can scale walls and even ceiling with little to no problem. Thanks to a special ventilation systems and a specially made cybernetics, December can use her own coolant, lowering its temperature to subzero levels, emit towards her opponents, freezing them and stopping in their tracks. Because of this, she has limited cold and ice protection and manipulation abilitiesShe's very creative with the use of her Ice-based powers and created a couple of tricks and moves with it. One of her favorite tricks of her ice-based abilities are creating a circle of influence around her intended target and freeze everything within the circle from the ground upwards until it reaches the sky. She's also trained in information gathering, escaping and episonage. In her beast mode, December can flies up to speed of 120 mph. Two levels below high speed flyers like Starscream and Nightscream, but it can do the job. Like Payload and Coldheart, she can withstand near sub zero-temperature and has an strong resistance towards ice and cold based-attacks. Weakness: December inherited the classic weakness that those with flight-based or scout based shells. She's not very physically strong nor durable in her robot mode. Despite her speed and high-reaction time, one well place punch by stronger opponents as well as heavy arterilly fire can take her down easy. Overuse of her ice based powers causes her to be physically and mentally exhausted. Prolonged would cause her body to shut down so it can regain the lost energies it used in making ice and prevent her body from being overheated. She also has a weakness towards heat and fire based attacks.
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Post by smokedtoast on Sept 13, 2009 19:56:30 GMT -5
Wreckback also approved!@
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Post by smokedtoast on Sept 13, 2009 21:48:12 GMT -5
December also approved. My bad. XD;
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